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Thanks to Helldiver II's success, Sony isn't ready to give up on live service games any time soon, confirming plans to invest further into GaaS titles.
Sony plans to release at least one big first-party AAA singleplayer PlayStation game per year, but only 'at the right time' ...
Sony is taking a "measured" and "deliberate" approach to porting first-party PS5 games.
Hermen Hulst, the head of PlayStation Studios, recently explained Sony’s strategy regarding the types of games it produces.
While PS5 was launched five years ago, Sony launched PS5 Pro in November last year with moderate improvements to gameplay.
PlayStation’s strategy has always leaned heavily on delivering strong, hardware-defining exclusives, and now, we know why that’s unlikely to change anytime soon.
Sony Interactive Entertainment’s Senior Vice President Hideaki Nishino addressed growing speculation surrounding Microsoft’s ...
However, Sony clearly knows where a lot of the money is in video games right now, and that’s back in the realms of live ... strategy to try and drive engagement alongside a revitalised ...
Day of the Devs is my favorite twice-annual gaming showcase featuring a wonderfully curated selection of eclectic games hyped ...
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DBLTAP on MSNMarvel Tōkon: Fighting Souls is a big deal, and proves PlayStation is shifting its strategyIt was genuinely a lovely surprise throughout, but the true bombshell was Marvel Tokon: Fighting Souls. Right, I get it. If ...
A new rumor from a Halo dataminer suggests that a new Halo release is coming to PS5 "very soon", but isn't sure what game it ...
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Game Rant on MSN'We’re Not Gonna Make The Same Mistakes Again' PlayStation Boss Comments on Concord's FailureSony Interactive Entertainment CEO Hermen Hulst reflects on Concord's failure and what it means for PlayStation's live ...
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