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3. Converting Vertex colors to UV Map and editing your 3D Mesh for lower vertex/poly count in Blender 4. Importing for use in Unity What you need to complete: 1.
You'll also learn to code in C#, build 3D models in Blender, UV map and unwrap models, build video game levels, learn the basics of animation, and integrate the art you made in Blender into Unity ...
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