News

Expedition 33 is a testament to the potential brilliance of AA-class games, and Sandfall is staunch in its AA-style of ...
Expedition 33 studio Sandfall Interactive commented on its plans moving forward, revealing some interesting insights.
Expedition 33 director Guillaume Broche explains that all of the really sad endings were designed to make you hurt.
Clair Obscur: Expedition 33 developer Sandfall Interactive has revealed whether it plans to expand in the future in the wake ...
Originality feels like it's in short supply, so it's a good thing the movie and game have taken off as well as they have.
Clair Obscur Expedition 33 studio Sandfall Interactive “is just the right size” to build a turn-based RPG, its lead ...
Sandfall Interactive developers might not be expanding their studio anytime soon, even after having a world sensation ...
Of course, Clair Obscur director Guillaume Broche has been outspoken about his appreciation for Japanese RPGs; the game simply wouldn't exist as it does without taking inspiration from, er, those that ...
Sanfall Interactive will not be expanding its team size after the success of Clair Obscur: Expedition 33 as the team is the "right size".
Speaking to Autmaton, Clair Obscur: Expedition 33 lead programmer and creative director Tom Guillermin was asked about future ...
Expedition 33 was a massive hit out of the gate. However, the developers feel the genre hasn't recovered its popularity yet.
A new Clair Obscur Expedition 33 update makes restarting battles faster, adds fresh autoplay options, and polishes the ...