A new tutorial demonstrates the latest shape authoring tools and deformers in Unreal Engine 5.8.
MetaHuman Animator gains a free markerless mocap plugin for Unreal Engine 5.8, with local video-based body capture.
UE 5.5 equips creators with new tools for animation, real-time IP workflows, and color grading—streamlining complex VFX and virtual production tasks.
CANNES, France - As global companies scale back in investment in kids IP, Epic Games' Unreal Engine offers a solution in cutting costs, speed up production, as well as refining quality and unlock new ...
The recent State of Unreal presentation showcased the myriad of impressive games being built in Epic’s cutting-edge engine, including the near photo-realistic cinematic trailer for Marvel 1943: Rise ...