SAN FRANCISCO—The rise of engines like Unity has been great for making game development more accessible to the masses. Unity now says the 1.1 million monthly users of Unity Personal Edition outnumber ...
Unity Technologies, the company behind, the popular Unity game engine of the same name, unveiled a brand new version of its product at a press event held in San Francisco’s Hotel Intercontinental.
According to an announcement over at Unity, AMD's Radeon Rays will be integrated with Unity's GPU Progressive Lightmapper, and, surprise, it is open source, has cross-platform support, and it's free.
The Unity game engine is one of the most common platforms for developers to create cross-platform games. It powers games like Shadowgun, Rochard, and Bad Piggies. Things are about to get much more ...
Video game graphics have been one of the main battlegrounds for both games and hardware producers since the industry began. The graphical jump from the 8-bit era to the 16-bit era, and then again in ...
At today's Unite 11 conference, Unity Technologies detailed version 3.5 of its Unity engine. The engine is scalable for use on every platform, from indie mobile games up to full-fledged console ...
Microsoft demoed its DirectX 12 graphics API during its Windows 10 press event today. The company also announced that the Unity game engine will support DirectX 12 on Windows 10. Microsoft's Xbox ...
While the PS5 is already capable of outputting some pretty incredible graphics, it’s expected that those visuals will improve as developers grow into the hardware and the engines they use evolve to ...
[url=http://arstechnica.com/civis/viewtopic.php?p=30832285#p30832285:duvlcy2m said: flerchin[/url]":duvlcy2m]The technology that is available, for free, is astounding ...
At today's Unite 11 conference, Unity Technologies detailed version 3.5 of its Unity engine. The engine is scalable for use on every platform, from indie mobile games up to full-fledged console ...