In the video games world procedural audio refers to the computational process of generating audio from nothing, or almost nothing. The goal is to use almost no wav data (pre-recorder audio files), but ...
Rain World's upcoming The Watcher DLC will, naturally, be adding a variety of flora and fauna to the game. That is to say, Rain Worldfans can expect more of the game's iconic approach to environments, ...
Game engine Unity has formed an AI Council to collaborate with its product leaders in accelerating innovation across the ...
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