At Devcom last month, senior narrative designer Arden Osthof gave a talk entitled "Playing with gender: A design framework for character customisation," giving tips on how game makers can improve ...
Character design in animation is a way to tell stories. That can be with an expressive and fun viewpoint, taking us out of reality, and there are so many styles and aesthetics to explore. But the ...
Having spent several weeks staring at the subway posters for “Gnomeo and Juliet,” a computer-animated retelling of Shakespeare’s classic in which the star-crossed lovers are lawn ornaments, I can ...
Have you ever imagined bringing your wildest stories to life, complete with vivid characters, dynamic scenes, and cinematic flair—all without a massive production crew? Whether you’re a filmmaker, a ...