Kojima Productions utilises the Decima game engine to produce the Death Stranding games, and the studio has achieved some astounding results across both titles. Decima is an engine built by Guerrilla ...
Akio Sakamoto, Chief Technology Officer for Kojima Productions, has revealed why the company opted for the Decima Engine when making Death Stranding and its sequel. Speaking with Automaton, ...
Hideo Kojima reveals that his mysterious upcoming PS4 game, Death Stranding, uses the same game engine as Guerrilla Games' PS4 exclusive Horizon: Zero Dawn. That PlayStation Experience panel took ...
This will be an interesting one for the tech head gamers. Death Stranding 2 is coming to PC, and it’s adding an unexpected feature to it. This was first pointed out by videotechuk but Nixxes’ ...
We now know Guerrilla's bespoke upscaling technology is named Pico, and that it was employed for DS2 and is an option for players of the upcoming PC version. Notably, this tech is ...
Michael van der Leeuw, Guerrilla Games‘ Technical Director, has revealed that the studio has ‘ambitious’ plans for the company’s Decima engine in wake of the announcement of a management shakeup at ...
Powered by Guerrilla Games, Decima engine, the quality of that first game was a testament to the talent of the team and ease of development that Decima brings. But over 5 years later, how have things ...
Following the reveal of the newest trailer for Death Stranding, Hideo Kojima took the stage with the likes of Geoff Keighley, Guerrilla Games managing director Herman Hulst, and PlayStation architect ...
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