BioShock 4 is in development at 2K’s Cloud Chamber studio, set up specifically to tackle the next game in the famous dystopian sci-fi franchise. After BioShock Infinite told players that “there’s ...
But it does hit them, again and again. A stunning original world of retro-sci-fi technology and gorgeous scenery. A cast of fully fleshed-out, memorable characters who deliver real emotional impact. A ...
BioShock games are known for their city settings, but those settings, their philosophies, and their descent into dystopias criticizes would be nothing without the time period each game is set in. The ...
Here's a rather splendid new trailer for Bioshock Infinite; one that packs together grand vistas of the soaring city of Columbia, insight into its fire-and-brimstone ruler Zachary Comstock, and plenty ...
BioShock 4 will reportedly take place during the 1960s and set in a brand new frozen city in the South Pole. The next BioShock game will take place in the glacial surface of Antarctica, sources have ...
In many ways BioShock was an impressive game when it was first released, with its story, style, and the shock of causing the player to question their place within the game. Its creator, Kevin Levine, ...
A cinematic trailer for BioShock Infinite has been released. The folks at Irrational Games have unveiled a new trailer for BioShock Infinite just three days after the release of a documentary of the ...
To date, the BioShock series has taken players deep beneath the ocean circa the 1960s, high into the clouds in 1912, not to mention a multitude of lighthouses spanning, possibly, all of space and time ...
Tomas Franzese is a News Editor at DualShockers, writing a variety of reviews and shedding light on upcoming games for both PC and consoles. While he has been a gamer most of his life, he began ...
Former Bioshock developers at Uppercut games have officially unveiled their new game, City of Brass, which borrows heavily from the tales of the Arabian Nights, while still giving you a world filled ...
I sat down and played a few hours of BioShock Infinite yesterday. Here are my first impressions of the game. There is music everywhere. This is what strikes me most about my first few minutes walking ...
“It was not impossible to build Rapture at the bottom of the sea. It was impossible to build it anywhere else,” says the visionary founder of Rapture, Andrew Ryan. Within the first few minutes of ...