The previous two posts (part 1 and part 2) have been exploring the fundamentals of using pointers from the basics of declaring a pointer to the more complex notation of manipulating pointers. An ...
In our first part on pointers, we covered the basics and common pitfalls of pointers in C. If we had to break it down into one sentence, the main principle of pointers is that they are simply data ...
First off, I'll have coded a workaround before you read this. But now I've got a bee up my bu, errr, bonnett.<BR><BR>I'm writing test code in C, and I need 100 pointers to (unique) functions. I'm ...
From our study of C++, it should be clear that, unlike class encapsulation and single inheritance, which were essentially free in C, polymorphism in C involves some complexity and overhead. In the ...
Function pointers can be used for a wide variety of applications including the implementation of state machines. Just like any tool, it may not always be appropriate to use function pointers for a ...
Delegates are type safe function pointers *with an optional this pointer* thus no need to pass one round yourself. Obviously their utility is much enhanced in contract to C++ by virtue of being part ...